
Robinson Crusoe: AI Gamification of Book Submissions

Area
Product
Methodologies for the development of modern video games
Client
B2B
B2C
A methodology for using AI to make game title development more automated, with a focus on book titles.
Our goal is to create a comprehensive methodology for developing modern video games using AI technologies to accelerate development and significantly reduce costs. We have chosen gamification of well-known book titles as an appropriate first project, while continuing to spread awareness of powerful classic works. Our first venture is a Robinson Crusoe game, where we will demonstrate all of our methods.
Unique selling points:
- Creating concepts, story parts of the game, NPC characters through the complex use of AI.
- Using the latest Unreal Engine 5 technology.
- Process MoCap animations using advanced AI, biomechanics and physics.
Incubation
Challenge 2/2023
Technology readiness
- Development
- Proof of concept
- Prototype
- First implementation
- Extensive implementation