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Robinson Crusoe: AI Gamification of Book Submissions

Area

Product

product

Methodologies for the development of modern video games

Client

B2B
B2C

A methodology for using AI to make game title development more automated, with a focus on book titles.

Our goal is to create a comprehensive methodology for developing modern video games using AI technologies to accelerate development and significantly reduce costs. We have chosen gamification of well-known book titles as an appropriate first project, while continuing to spread awareness of powerful classic works. Our first venture is a Robinson Crusoe game, where we will demonstrate all of our methods.

Unique selling points:

  • Creating concepts, story parts of the game, NPC characters through the complex use of AI.
  • Using the latest Unreal Engine 5 technology.
  • Process MoCap animations using advanced AI, biomechanics and physics.

Incubation

Challenge 2/2023

Technology readiness

  1. Development
  2. Proof of concept
  3. Prototype
  4. First implementation
  5. Extensive implementation

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